Dota 2 Receives a New Balance Update 7.22d
Dota 2 Receives a New Balance Update 7.22d
Just after the completion of EPICENTER Major 2019, Valve have updated Dota 2 to version 7.22d which introduces multiple hero changes. Below are the detailed patch notes.
BATRIDER
STICKY NAPALM- Sticky Napalm cast range reduced from 700 to 550/600/650/700
BLOODSEEKER
- Base armor increased by 1
- Rupture scepter now has a 0.25 second cooldown rather than a 0 seconds to help with misuse
BOUNTY HUNTER
- Base health regen increased from 0.5 to 1.25
- Shuriken Toss cooldown reduced from 9 to 8
CENTAUR WARRUNNER
DOUBLE EDGE- Double Edge base damage reduced from 150/200/250/300 to 120/180/240/300
- Stampede manacost increased from 150 to 150/200/250
CHEN
HAND OF GOD- Hand of God heal reduced from 300/450/600 to 250/425/600
- Divine Favor active cooldown increased from 60 to 90/80/70/60
CLINKZ
- Strength gain increased from 1.9 to 2.2
- Agility gain reduced from 3 to 2.7
- Burning Army spawn interval improved from 0.8 to 0.7
DARK SEER
- Base movement speed reduced from 300 to 295
- Base strength reduced by 1
DARK WILLOW
BRAMBLE MAZE- Bramble Maze cooldown reduced from 25 to 20
DAZZLE
TALENTS- Level 15 Talent increased from +125 Cast Range to +200 Cast Range
- Level 15 Talent increased from +20 Shadow Wave Heal/Damage to +30
DISRUPTOR
- Attack Range increased from 600 to 625
DROW RANGER
MARKSMANSHIP- Marksmanship bonus damage is now treated as regular single instance of damage that can be crit
- Marksmanship bonus damage increased from 120 to 120/130/140
EMBER SPIRIT
- Aghanim's Scepter now reduces manacost to 25 instead of 0
- Searing Chains total damage reduced from 90/160/230/300 to 75/150/225/300
- Level 25 Talent reduced from -25 Remnant Change Restore Time to -20
ENCHANTRESS
- Base armor increased by 1
- Nature's Attendants heal per wisp increased from 10 to 10/11/12/13
ENIGMA
BLACK HOLE- Black Hole manacost increased from 275/375/475 to 300/400/500
- Level 20 Talent reduced from +70 Eidolon Damage to +60
- Level 25 Talent reduced from +8 Demonic Conversion Eidolons to +7
GRIMSTROKE
SOULBIND- Soulbind slow reduced from 10/20/30% to 10%
HUSKAR
INNER FIRE- Inner Fire damage increased from 100/155/210/265 to 100/170/240/310
INVOKER
TALENTS- Level 15 Talent increased from -12s Cold Snap Cooldown to -15s
- Level 20 Talent increased from +45 Alacrity Damage/Speed to +50
IO
TALENTS- Level 20 Talent changed from Tether Grants Scepter Bonus to +15 Armor
KEEPER OF THE LIGHT
CHAKRA MAGIC- Chakra Magic cooldown reduction from -3/4/5/6 to -4/5/6/7
- Will-O-Wisp unit move speed from 25 to 35
LICH
SINISTER GAZE- Sinister Gaze cooldown reduced from 30/28/26/24 to 30/27/24/21
- Level 20 Talent increased from +150 Cast Range to +200
- Level 20 Talent increased from +2s Frost Shield Duration to +3s
LUNA
TALENTS- Level 10 Talent increased from +15 Attack Speed to +20
- Level 10 Talent increased from +300 Cast Range to +400
- Level 25 Talent increased from +25% Lifesteal to +30%
MARS
TALENTS- Level 15 Talent reduced from +30 Damage to +25
MIRANA
LEAP- Leap charge replenish time reduced from 60/50/40/30 to 45/40/35/30
- Starstorm Scepter recharge time reduced from 9 to 8
MORPHLING
- Attribute Shift bonus agility and strength rescaled from 4/5/6/7 to 1/3/5/7
OGRE MAGI
MULTICAST- Multicast Item Multicast Buffer Range increased from 200 to 600
- Multicast Bloodlust Multicast Radius increased from 575 to 700
- Multicast interval from 0.5 to 0.6
- Level 15 Talent increased from +300 Health to +350
- Level 15 Talent increased from +90 Damage to +100
ORACLE
FORTUNE'S END- Fortune's End manacost increased from 75 to 100
PHANTOM ASSASSIN
TALENTS- Level 10 Talent increased from +150 Health to +200
- Level 20 Talent increased from +20% Blur Evasion to +25%
- Level 25 Talent increased from +5% Coup de Grace to +10%
PHANTOM LANCER
JUXTAPOSE- Juxtapose illusion damage increased from 18% to 20%
PUDGE
FLESH HEAP- Flesh Heap health regen increased from 5/8/11/14 to 6/9/12/15
- Level 15 Talent increased from +16% Rot Slow to +20%
PUGNA
LIFE DRAIN- Life Drain damage increased from 150/225/300 to 150/250/350
RIKI
- Base health regen reduced from 3 to 1
- Cloak and Dagger fade delay from 7.5/6/4.5/3 to 6/5/4/3
- Cloak and Dagger provides 2/3/4/5 HP regen
- Level 15 Talent increased from -7s Smoke Screen Cooldown to -8s
SLARDAR
- Aghanim's Scepter regen bonus increased from 25 to 35
- Level 10 Talent increased from +6 Health Regen to +8
- Level 15 Talent increased from +300 Health to +350
SPIRIT BREAKER
NETHER STRIKE- Nether Strike bonus damage reduced from 150/200/250 to 120/185/250
SVEN
- Base damage reduced by 2
- Storm Hammer cooldown increased from 16/15/14/13 to 19/17/15/13
- Warcry shield base health reduced from 60/90/120/150 to 60/80/100/120
TECHIES
- Base intelligence increased by 3
TEMPLAR ASSASSIN
REFRACTION- Refraction no longer provides bonus damage when attacking allied units
TERRORBLADE
CONJURE IMAGE- Conjure Image incoming damage reduced from 400% to 360%
TINKER
- Base intelligence increased by 2
- Heat-Seeking Missile cooldown reduced from 25 to 18
UNDERLORD
PIT OF MALICE- Pit of Malice AoE increased from 390 to 400
- Level 10 Talent changed from +25 Movement Speed to +30
- Level 15 Talent increased from +100 Cast Range to +125
- Level 15 Talent changed from +15 Atrophy Attack Bonus Damage From Heroes to +7 Atrophy Permanent Bonus Damage
VENGEFUL SPIRIT
- Base intelligence increased by 2
- Base damage increased by 2
VIPER
POISON ATTACK- Poison Attack damage per missing health from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25
VISAGE
SOUL ASSUMPTION- Soul Assumption damage increased from 65 to 75
- Level 20 Talent increased from +20 Soul Assumption Damage to +25
WARLOCK
FATAL BONDS- Fatal Bonds cooldown increased from 24/22/20/18 to 36/30/24/18
- Fatal Bonds no longer bounces on Roshan
- Fatal Bonds considers units with another Fatal Bonds as lower priority (will still jump to them if no other units in range)
ZEUS
- Base armor increased by 1
- Static Field damage increased from 5/7/9/11% to 6/8/10/12%